![]() ![]() The Vita version is based off the latest master branch and technically has features from v1.3.5.2 and v1.3.6 (WIP).Ĭheck out the README for more information and developer comments.Īssets from just about any game using TheXTech can be dropped in. It’s this C++ version that Axiom ported to the PS Vita, and for which we get a port today. SMBX was made open source by its author Andrew Spinks in 2020, and then ported to C++ by developer Wohlstand, under the name TheXTech. An intense battle mode that will leave you coming back for more.Two player co-op action with an intelligent camera that splits and combines.Both classic and brand new power ups such as Yoshi and The Billy Gun.Easy to use, real-time level editor with thousands of objects to choose from.Over 60 cleverly designed levels in the two default episodes.Five playable characters including: Peach, Toad, and Link.The official site touts it as the “greatest fan-made tribute to super Mario of all time”, and the games has the following cool features: There are also in SMBX elements from new games in the series and from other games like Metroid and Legend of Zelda. , Super Mario Bros. 2, Super Mario Bros. 3 and Super Mario World. Game mechanics combines such games of the series as: Super Mario Bros. The game is a fan game based on the Mario series. X) is a platformer game originally published in 2009. Developer Axiom has released the first version of his Vita port of TheXTech, an SMBX (Super Mario Bros X.) engine. ![]()
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